"Finished, it's finished, nearly finished, it must be nearly finished." - Clov in Endgame by Samuel Beckett
"bad is more interesting than good / the purpose of gameplay is to hide secrets /
make games u wish 2 see on the dreamcast" - Arcane Kids Manife$to
"Videogames are software. Software can be anything." - Michaël Samyn, Not a manifesto
"No one aesthetic can contain us" - Zanne Nilsson, The Cute Enby Squad Manifesto
"start following game developers on twitter because you're attracted to them" - Genderphage Games,
How 2 Make Things When you Don't Believe In anything
i don't use twitter/x (for reasons), and i'm not using my instagram accounts anymore (for reasons), but one may find me here:
itch.io | spatial.io | YouTube (for game stuff) | YouTube (for literature, performance + video art)
~ 🎀(っ◔◡◔)っ ♥ i don't make products or "content", i make art ♥🎀 ~
3 OF MY THINGS I WANT TO HIGHLIGHT
little game ideas not specifically developed for game jam submissions etc; and thus: maybe more precise poetology
"artifacts that employ letters artistically, kinetically [...] as part of a digital Gesamtkunstwerk " - Astrid Ensslin, Literary Gaming
iterations on theatricality, performances & theatre in 3-dimensional virtual spaces
my submissions & game jam games
a series of 360-degree video essays + interactive video game versions
games about games (about gaming (about games (about gaming (about games))))
in case of anger issues
little virtual-digital toys, and also automata
no more autobiographic writing no more autobiographic writing no more autobiographic writing no more autobiographic writ-
these are some projects created using new tools for the first time :3
things i did (related to courses) while studying at bauhaus university weimar
part of a digital theatre project i did with nicole collignon for the state of the art hildesheim 2020
some of the games & things that I’ve written about or mentioned/referenced in my academic texts